The best way to describe throwing a forehand is comparing it to a vertical jump. As we know, vertical jumping ability is directly influenced by the speed of the force exerted against the ground during a fixed span of time; the faster the application of that force, the higher the jump. To translate this concept into throwing a forehand, we can infer that the less time it takes to apply a given amount of snap to the disc, the more rotations will be yielded per ‘x’ amount of time. With this, if you look at an exceptional thrower like Alex Thorne, you’ll notice that he has one of the quickest releases out of any thrower in the nation. Furthermore, those quick releases all generally look more or less the same, regardless of the distance of the throw. Such quick releases coupled with a strong snap provide for a throw that will fly through the air with very little observable disruption from wind.
Huck from Zone A; don’t huck from Zone B. In Zone A, use shallow/deep cuts (ie horizontal stack); in Zone B, use break side/open side cuts (ie vertical stack).
Several factors affect this general rule:
- What the Defense is running against your Offense – if they’re running a zone then maybe you want to try and work it up the field. Or maybe you want to huck right away for field position so you don’t turn the disc over close to your end zone.
This video discusses how to diagnose your throw if it’s wobbling on the release. This is usually due to your wrist ‘breaking’ on the snap instead of keeping your palm facing up. To correct this you can have the disc dropped below horizontal to start and then as you snap, your natural tendency to bring the disc up will have the disc release flat.
This video shows me throwing a scoober, thumber, hammer, push pass, high release backhand and air bounce backhand.
Find out how to throw a push pass, how to practice throwing, when it’s useful, how to defend against it and a few other tips.
Find out how to throw a scoober, when it’s useful, how to get better at throwing a scoober, and some common mistakes people make when trying to throw.
Find out how to throw a thumber including the different kinds of grips, how to practice throwing thumber, when to throw it and when not to and some tips for the thumber.
An article discussing the finer points of the thumber is available here: Throwing a Thumber
What follows are my thoughts on phases a player might go through as they engage in deliberate throwing practice. These are offered so that you know what to expect and can avoid becoming stagnant.
Beginner Phase: This phase may be characterized by unbridled enthusiasm and complete obsession with throwing practice. During this phase, I’d say just go with the flow and do what feels right. When you first begin, you’re going to have quick gains in throwing capabilities no matter what you do. Just get the disc in your hands as often as possible.