Cutting is the art of getting free from a defender at a time and in a position that enables the cutter to be thrown to.
There are a few fundamental points that a cutter should remember:
Hucking,Offense,Psychology,Systems,Throwing
15 September 2010

A general rule of thumb I like to follow is this:
Huck from Zone A; don’t huck from Zone B. In Zone A, use shallow/deep cuts (ie horizontal stack); in Zone B, use break side/open side cuts (ie vertical stack).
Several factors affect this general rule:
I’ve done a lot of reading of other blogs, books, and I’ve talked to a lot of people for many hours about ultimate. In all of that time, I’ve come up with a bit of a quick reference checklist that I think will help any level of player, captain and team before going into a practice, game, and especially a tournament.
Let me know what you think of my list of tips. What ones should I add?
In ultimate, it’s important to attack the disc since if you stand and wait to catch the disc, there’s a greater chance for a defender to D the disc. Also, it’s good to attack the disc so you can get the disc moving more quickly in a zone and get the disc moving more quickly in general.
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With the summer ultimate season fast approaching, many teams are starting to get together for practices and are working on the different types of offense (horizontal, vertical, zone, split stack, german, etc). However, what type of offensive system is right for your team?
There are several ways to approach this so I will offer a few ways to determine which system works best for your team: