Receiving a pull is an area in which a team should be extremely proficient, as it is an event that occurs hundreds of times over a season. It is a mistake to not take advantage of these moments in which the defense is not entirely set. The ideal situation occurs when the offense initiates play from the brick and scores a seemingly effortless, or uncontested, goal.
I am going to close the idea of a dynamic vertical with several odds and ends that tie the concepts together.
- Recognize the strength of your thrower. When your thrower is capable of hucking with precision, delay your strike-cut until after possession has been gained. If the thrower is only comfortably throwing 20 yards, leave for your deep strike a second prior to the catch and then cut back under for a 15-20 yard gainer.
The previous article described using a vertical stack that would shift to a position, within an arbitrary boundary, that was opposite the field position of the disc. The rationale behind the lateral shift is to take advantage of the strengths of both centre of the field vertical and vertical side stack offences, while reducing the impact of their major weaknesses. The advantages of centre and side stack vertical are large throwing lanes and isolated cutters. The purpose of this article is to explore the options available to throwers, cutters and continuation cutters in order to execute a low risk, yet effective offensive strategy.
Part 1 | Part 2 | Part 3
Summary: Using a center of the field vertical stack offence to create better forward throwing opportunities.
The goal of this article is to provide a systematic approach to marking and apply that system at a particular time and place that is advantageous to the defense – the sideline. A systematic approach is possible for two reasons. The first is due to the way teams teach players to play offense and, second, the sideline is a natural boundary limiting throwers options . Specifically, intermediate teams make throwing decisions based upon the stall count. The common strategy is to survey down field receivers until stall 5, then focus upon a support or reset handler for the remainder of the stalls. This situation can be exploited to the advantage of the defense because it allows a mark to harass forward throws, then switch their focus to preventing back field throws when the disc is on or near the sideline. Another reason for being systematic is that teams will throw successfully to the open side of the field and like it or not, the disc will eventually end up on or near the sideline. Basically, the offence will work very hard for poor field position.
Defenders can act as a team to restrict a centre of the field vertical offence. The goal of team defence is to trap a vertical stack on one sideline or the other by forcing throws forward, aggressively preventing upline resets and taking away the huck option with a last back. The scenario is quite easy to setup from a dead disc but can take a team several practices or games before being able to execute during normal flow or game play. Most players will agree it is much easier to defend against an offence from a dead disc than it is to defend a team that is moving the disc well. To that end, it is quite easy to beat handler defenders up-line during normal flow, which results in well timed hucks to cutters with separation. So, at best you may trap a team successfully 10 times per game and force 3 or 4 turnovers. At some point, however, the offence will work the disc to within a few yards of their scoring end zone.